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	<title>Comments on: Dolumar [alpha]</title>
	<link>http://www.whatapps.com/2007/11/26/dolumar-alpha/</link>
	<description>Reviews and profiles of social applications for Facebook, MySpace, and more.</description>
	<pubDate>Sat, 19 May 2012 09:55:41 +0000</pubDate>
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		<item>
		<title>By: Teyology</title>
		<link>http://www.whatapps.com/2007/11/26/dolumar-alpha/#comment-124</link>
		<dc:creator>Teyology</dc:creator>
		<pubDate>Wed, 09 Jan 2008 08:26:52 +0000</pubDate>
		<guid>http://www.whatapps.com/2007/11/26/dolumar-alpha/#comment-124</guid>
		<description>dolumar is getiing better day by day. now the time limittaions problem has been fixed. (building takes about 2.5 minutes only. and sending the army depends on the distance but not more than 4-5 hours. the closest distance takes around 1-1.5 hours)

also I know that they are working on a better graphical interphase. so I know it will be one of the most popular games in all online games. (draggable map and a graphical interphase  makes this game number one)</description>
		<content:encoded><![CDATA[<p>dolumar is getiing better day by day. now the time limittaions problem has been fixed. (building takes about 2.5 minutes only. and sending the army depends on the distance but not more than 4-5 hours. the closest distance takes around 1-1.5 hours)</p>
<p>also I know that they are working on a better graphical interphase. so I know it will be one of the most popular games in all online games. (draggable map and a graphical interphase  makes this game number one)</p>
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		<title>By: Lisa Young</title>
		<link>http://www.whatapps.com/2007/11/26/dolumar-alpha/#comment-23</link>
		<dc:creator>Lisa Young</dc:creator>
		<pubDate>Tue, 27 Nov 2007 12:02:33 +0000</pubDate>
		<guid>http://www.whatapps.com/2007/11/26/dolumar-alpha/#comment-23</guid>
		<description>It has amazing potetnial. Enough that I will continue playing it thru its infancy. Looking forward to Dolumars bright future.</description>
		<content:encoded><![CDATA[<p>It has amazing potetnial. Enough that I will continue playing it thru its infancy. Looking forward to Dolumars bright future.</p>
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		<title>By: Chad Boyda</title>
		<link>http://www.whatapps.com/2007/11/26/dolumar-alpha/#comment-18</link>
		<dc:creator>Chad Boyda</dc:creator>
		<pubDate>Tue, 27 Nov 2007 01:31:53 +0000</pubDate>
		<guid>http://www.whatapps.com/2007/11/26/dolumar-alpha/#comment-18</guid>
		<description>Beautiful looking game. It is too bad that the game play is so handicapped by the time limitations.</description>
		<content:encoded><![CDATA[<p>Beautiful looking game. It is too bad that the game play is so handicapped by the time limitations.</p>
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		<title>By: Jamie</title>
		<link>http://www.whatapps.com/2007/11/26/dolumar-alpha/#comment-15</link>
		<dc:creator>Jamie</dc:creator>
		<pubDate>Tue, 27 Nov 2007 01:10:11 +0000</pubDate>
		<guid>http://www.whatapps.com/2007/11/26/dolumar-alpha/#comment-15</guid>
		<description>i liked dolumar and i liked how the game worked, but as you said, "very slow paced" was the deal breaker for me.  It wasnt just very slow paced, it was painfully slow.  at least with warbook i can play multiple times a day.  with dolumar i do 1 thing a day and sometimes even have to wait a second day to elapse to earn enough materials to move forward.

its one thing to give users a reason to come back to progress, its another to keep them from coming back from progressing.  i think dolumar does the latter.</description>
		<content:encoded><![CDATA[<p>i liked dolumar and i liked how the game worked, but as you said, &#8220;very slow paced&#8221; was the deal breaker for me.  It wasnt just very slow paced, it was painfully slow.  at least with warbook i can play multiple times a day.  with dolumar i do 1 thing a day and sometimes even have to wait a second day to elapse to earn enough materials to move forward.</p>
<p>its one thing to give users a reason to come back to progress, its another to keep them from coming back from progressing.  i think dolumar does the latter.</p>
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